My game is in testing! Release on April 2025
Hi! :) I got great news! My game is almost ready. All the features that I wanted to add so it becomes playable and fun are ready!
We call MVP (minimum viable product) to a release that is ready to be released and played, implementing the essential features that we want to have in the finished game. Now, I can say I have reached that state.
The game will be published on April, 2025, next month, probably in two networks that I love: GameJolt, and Itch.io
So follow this blog to be notified!
Now I can show you some images that got into the game. By the way, I tell you about some features of the game.
This one is from the scene of resurrection. When you die (probably in a combat), you can resurrect. But to do it you have to sacrifice something (all your gold, a point of your stats, your weapon, your armor, etc). So dying is not free, it costs.
But I think it has no sense to punish the player and ruin the fun, in a game that has virtually no end. So I have come with this solution that mixes permadeath with spawn points. If you have no idea of these words, this means that you can continue playing, but it will create you some difficulties so you have to be wise to overcome them and get in shape again.
The background story for this is: you command Tamzyn, the dryad warrior, and Sioul, the wizard, remember? Well, Sioul has arcane powers. It is very difficult that something kills him, but casting spells has a limit (mana), so he needs a warrior like Tamzyn, so he keeps his spells for when they are truly needed.
On the other side, Tamzyn is immortal because of being eternally young, but may die from violence or illness. So in case those happens, she depends on Sioul to get her back to life. He does so by planting her again on earth and using his magic.
With the resurrection spell, Tamzyn blooms again to life:
I also included new images for the characters. I worked on them more, and added more images so you see more variety in the combats.
Here you are another image of Tamzyn.
The other character, Sioul, the wizard, that will follow her into the dangerous quests:
Sioul is strong and determined. His powers can decide a battle, but as casting spells cost mana points, you have to be strategic and manage both characters in combat so you are not killed.
I also added an intro story, that is optional, but if you do it, you receive some upgrades that will help you. In it, they meet and go into the Chasm. This is one of the images of the entrance to the Chasm:
Update on March 17th: I am quite happy with it and the game has no bugs that I can find. So I may release earlier, as soon as I prepare the texts and images for the game pages. Stay tuned! :)
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